Profile PictureEugene Gataulin
CAD$0+

Character "Brut" Rig for Maya

1 rating
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Character "Brut" Rig for Maya

1 rating

Features

  • Modeled from scratch while refreshing my anatomy skills for my future animation practice
  • Rigged with Advanced Skeleton v6.445
  • Skinned with care (4 bones per vertex limit)
  • Segment Scale Compensate deactivated
  • Twist bones used for shoulder, elbow, hip and knee
  • Integrated custom Center Of Mass feature from my plugin GETools
  • Fully compatible with game engines like Unity and Unreal
  • Height 193 cm

Important:

  • Free to use for non-commercial projects
  • Consider to pay if you plan to use it in commercial projects
  • Ping me as an Author please in your projects

p.s. If you see any issues, please let me know

CAD$
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Unique polygonal model rigged with Advanced Skeleton for Maya

Size
2.99 MB
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